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Thrashing

In the case of multiple servers and clients, where clients and servers coexist at the same machines, there is the possibility of thrashing. This means that it is possible for a number of workstations to form a chain satisfying each others paging requests leading to network bandwidth waste and to unacceptable latency. This situation can be avoided if each server refuses to accept future pageout requests when the memory load of its workstation exceeds some threshold.



Evangelos Markatos
Fri Mar 24 14:41:51 EET 1995